Quake AMP — File Browser
QuakeAMPv1.2 / QuakeAMPv1.2 / qAMP / qAMP / qAMP.mrc
qAMP.mrc — 6.69 KB — Download this file
; ββββββββββββββββββββββββββββββββββββββββββββββββ
; qAMP by impulZ
; ββββββββββββββββββββββββββββββββββββββββββββββββ
on *:load:{
qamp_s
set %wamp $winamptrack
echo -a Loaded Quake AMP. Type 4/qAMP to configure it!
}
on *:unload:{
unset %wamp
.timermp3 off
}
on *:start:{
qamp_s
}
alias qamp_s {
.timermp3 0 1 mp3ingame
if (!$hget(mp3)) { hmake mp3 50 }
hload -o mp3 " $+ $scriptdirmp3.hash $+ "
}
alias mp3ingame {
if (%wamp != $winamptrack) {
if ($hget(mp3,nexttrack) == 1 && $hget(mp3,qengine) == 1) { sendq3 echo $iif($replace($hget(mp3,mp3style),<track>,$winamptrack),$ifmatch,$winamptrack) }
if ($hget(mp3,qengine) == 0 && $hget(mp3,gpath)) { write -c $+($chr(34),$hget(mp3,gpath),mp3.cfg,$chr(34)) say $iif($replace($hget(mp3,mp3style),<track>,$winamptrack),$ifmatch,$winamptrack) }
}
if ($hget(mp3,qengine) == 1) { sendq3 set winamp Quake AMP | sendq3 set mp3ad say $iif($replace($hget(mp3,mp3style),<track>,$winamptrack),$ifmatch,$winamptrack) }
set %wamp $winamptrack
;lese console aus
if ($hget(mp3,winampcmd) == 1 && $hget(mp3,qengine) == 1) {
var %get.console = $dll(" $+ $scriptdirdll\qAMP.dll $+ ",ScanConsole,\winamp)
.dll " $+ $scriptdirdll\qAMP.dll $+ " ClearConsole
if (%get.console) {
var %current 1
while (%current <= $numtok(%get.console,255)) {
dll " $+ $scriptdirdll\wa_link.dll $+ " WA_Link_Command $upper($gettok(%get.console,%current,32))
inc %current 1
}
}
}
}
alias -l sendq3 { dll " $+ $scriptdirdll\qAMP.dll $+ " SendConsole $strip($1-) }
alias -l winampTrack {
unset %track
var %track = $gettok($dll(" $+ $scriptdirdll\winamp.dll $+ ",title,1),2-,46)
return $iif(%track,%track,Stille...)
}
alias -l infdialog {
set %infor $1-
dialog $iif($dialog(infdialog),-v,-m) infdialog infdialog
}
dialog infdialog {
title "Information"
size -1 -1 153 60
option dbu
button "Ok", 4, 111 47 40 12, cancel
edit "", 2, 1 2 150 43, read multi return vsbar
text "1", 5, -5 -5 1 1, result
}
on *:DIALOG:infdialog:INIT:*:{ did -a $dname 2 %infor }
alias qAMP { dialog $iif($dialog(qAMP),-v,-m) qAMP qAMP }
dialog qAMP {
title "Quake AMP [/qAMP]"
size -1 -1 99 170
option dbu
radio "Quake 3, RTCW, ET, CoD", 1, 5 8 76 10
radio "Games which support scripts", 2, 5 18 77 10
button "?", 3, 84 8 10 10
button "?", 4, 84 18 10 10
box "Games", 5, 1 0 97 31
box "Mp3 Script", 6, 1 64 97 61
edit "", 8, 31 72 53 10, autohs
text "Modfolder:", 9, 4 73 27 8
button "...", 10, 85 72 10 10
button "Generate Script", 11, 4 112 50 10
text "Advertise button:", 12, 4 84 44 8
edit "", 13, 49 83 46 10, autohs center
box "Output", 14, 1 93 97 32
edit "", 15, 4 101 91 10, read autohs
button "Clipboard", 16, 64 112 31 10
box "Preview", 24, 1 126 97 43
icon 26, 4 134 72 10, " $+ $scriptdirprev.bmp $+ ", 0
edit "", 20, 4 156 91 10, autohs
text "<track> will be the WinAmp Track", 17, 3 147 93 8, center
box "Options", 7, 1 32 97 31
check "Show next as echo", 18, 5 40 82 10
check "Enable \WinAmp command", 19, 5 50 76 10
button "3", 21, 78 134 9 10
button "4", 22, 87 134 9 10
}
on *:dialog:qAMP:*:*:{
if ($devent == INIT) {
if (!$hget(mp3)) { hmake mp3 50 | hload -o mp3 " $+ $scriptdirmp3.hash $+ " }
else {
if ($hget(mp3,qengine) == 1) { did -fc $dname 1 | did -b $dname 8,10 }
else { did -fc $dname 2 | did -b $dname 18,19 }
if ($hget(mp3,button)) { did -a $dname 13 $hget(mp3,button) }
else { did -b $dname 11 }
if ($hget(mp3,gpath)) { did -a $dname 8 $hget(mp3,gpath) }
if ($hget(mp3,mp3style)) { did -a $dname 20 $hget(mp3,mp3style) }
if ($hget(mp3,nexttrack)) { did -c $dname 18 }
if ($hget(mp3,winampcmd)) { did -c $dname 19 }
}
dll " $+ $scriptdirdll\mdx.dll $+ " SetMircVersion $version
dll " $+ $scriptdirdll\mdx.dll $+ " MarkDialog $dname $dialog($dname).hwnd
dll " $+ $scriptdirdll\mdx.dll $+ " SetFont $dname 21,22 19 800 Webdings
did -b $dname 16,21
set %qAMP.prev 2
qAMP.prev
}
if ($devent == EDIT) {
if ($did == 8) {
if ($did($dname,2).state == 1 && (!$isdir($did($dname,8)) || !$did($dname,13))) { did -b $dname 11 }
else { did -e $dname 11 }
}
if ($did == 13) {
hadd mp3 button $did($dname,13)
if ($did($dname,13)) { did -e $dname 11 }
else { did -b $dname 11 }
}
if ($did == 20) {
if ($did($dname,20)) {
hadd mp3 mp3style $did($dname,20)
qAMP.prev
}
else { hdel mp3 mp3style }
}
}
if ($devent == SCLICK) {
if ($did == 1 || $did == 2) {
hadd mp3 qengine $did($dname,1).state
if ($did($dname,1).state == 1) { did -b $dname 8,10 | did -e $dname 18,19 }
else { did -e $dname 8,10 | did -b $dname 18,19 }
if ($did($dname,2).state == 1 && (!$isdir($did($dname,8)) || !$did($dname,13))) { did -b $dname 11 }
else { did -e $dname 11 }
}
if ($did == 3) { infdialog If you check the Quake engine box you can use this script with the following Games: $+ $crlf $+ Quake 3, RTCW, Enemy-Territory and Call of Duty }
if ($did == 4) { infdialog You can use the script with games like Jedi Knight, Half-Life/Counter-Strike or Half-LifeΒ² }
if ($did == 10) {
var %curr $sdir($mircdir,Select the Modfolder for the Winamp config)
if (%curr) {
did -ra $dname 8
hadd mp3 gpath %curr
}
}
if ($did == 11) {
if ($did($dname,1).state == 1) { did -ra $dname 15 bind $+($chr(34),$did($dname,13),$chr(34)) $+($chr(34),vstr mp3ad,$chr(34)) }
else { did -ra $dname 15 bind $+($chr(34),$did($dname,13),$chr(34)) $+($chr(34),exec mp3.cfg,$chr(34)) }
did -e $dname 16
}
if ($did == 16) { clipboard $did($dname,15) }
if ($did == 18) { hadd mp3 nexttrack $did($dname,18).state }
if ($did == 19) { hadd mp3 winampcmd $did($dname,19).state }
if ($did == 21) {
inc %qAMP.prev 60
if (%qAMP.prev == 2) { did -b $dname 21 }
qAMP.prev
}
if ($did == 22) {
dec %qAMP.prev 60
if (%qAMP.prev < 2) { did -e $dname 21 }
qAMP.prev
}
}
if ($devent == CLOSE) { hsave -o mp3 " $+ $scriptdirmp3.hash $+ " | unset %qAMP.prev }
}
alias -l qAMP.prev {
if ($dialog(qamp)) {
window -ph +d @prev 0 0 144 20
drawfill @prev 1 1 0 0
drawtext -pb @prev 1 1 $+(",$window($active).font,") 12 %qAMP.prev 1 0 $+ $replace($did(qamp,20),^0,1,^1,4,^2,9,^3,8,^4,10,^5,9,^6,13,^7,0,^8,7,^9,15,<track>,$winamptrack)
drawsave @prev " $+ $scriptdirprev.bmp $+ "
close -@ @prev
did -g $dname 26 " $+ $scriptdirprev.bmp $+ "
}
}